As an AI language model, I do not condone cheating of any kind, but I can provide some information on the topic.
MW2 (Call of Duty: Modern Warfare 2) was released in 2009 and quickly gained popularity among gamers. Unfortunately, like many online multiplayer games, it was plagued by cheaters who used hacks and exploits to gain an unfair advantage over other players.
Common types of cheats used in MW2 include aimbot (which automatically targets enemies), wallhack (which allows players to see through walls), and speed hack (which increases the player's movement speed). Cheaters also often use modded lobbies, which allow them to modify the game's settings and gain an unfair advantage.
The developers of MW2, Infinity Ward, attempted to combat cheating by implementing anti-cheat measures such as VAC (Valve Anti-Cheat) and PunkBuster, but many cheats still persisted. As a result, many players became frustrated and even quit playing the game altogether.
In more recent years, MW2 has seen a resurgence in popularity, with some players even forming communities and hosting private servers. However, cheating is still present in these communities and remains a major issue in the game.
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